Hollywood Meets Gaming:
Exploring the Intersection

Join GamesBeat as we explore the dynamic collaborations between film, music, television, and video games. Connect with industry leaders and be at the forefront of the evolving entertainment landscape.

Get ready to embark on a captivating journey that transcends screens and controllers as we explore the dynamic relationship between pixels and pop culture.

This special event is your passport to a world where gaming’s influence extends far beyond gaming itself, forging a path into the future that promises innovation, creativity, and cultural transformation.

Sponsored By

Blurring Boundaries: The Convergence of Film, Music, TV, and Games

As the entertainment landscape continues to evolve, the lines between different mediums blur more than ever. We’ll explore this dynamic convergence, highlighting how the worlds of film, music, television, and video games are increasingly interwoven.

This year’s theme, “The Intersection of Hollywood and Games,” focuses on the rich and collaborative relationships that have formed between these industries, driving innovation, creativity, and cultural impact. 

1

Day

300+

Attendees

9

Sessions

24

Speakers

Speakers

Eunice Lee

COO
Scopely

Dmitri M. Johnson

Co-Founder
Story Kitchen

Matthew Ball

CEO
Epyllion

Carter Swan

Sr. Producer of IP Expansion
PlayStation Productions

Sharon Tal Yguado

Founder & CEO
Astrid Entertainment

Bridget Stacy

VP Global Marketing
Xsolla

Nicholas Tuosto

Founder
GoodGame Advisors

Scott Farris

Senior Development Executive
Amazon MGM Studios

Erika N. Ewing

Director of Interactive Ventures and Games
Lionsgate

Jacob Robinson

CEO
Line Mileage

Tasha Huo

Showrunner & Executive Producer
Tomb Raider

Dean Takahashi

Lead Writer
GamesBeat

Ari Arad

Co-Founder & President
Arad Productions

Sébastien Borget

Co-Founder & COO
The Sandbox

Amanda Kruse

Head of Business Development
Big Fan

Roy Lee

Founder
Vertigo Entertainment

Eugene Evans

SVP, Digital Strategy & Licensing
Wizards of the Coast

Nate Spell

Founder & CEO
Barrier Four

Susanna Pollack

President
Games for Change

Shelby Moledina

Founder
Glowy Pixels Entertainment

Sibel Sunar

CEO
fortyseven

Uri Marchand

CEO & Co-Founder
Overwolf

Adam Orth

Chief Product Officer
OPEN

Mike Minotti

Managing Editor
GamesBeat

Previous Speakers

Meg Tucker

Director of Gaming
Google Cloud

Nick Tuosto

Managing Director
Griffin Gaming Partners

Johanna Faries Headshot

Johanna Faries

President
Activision Blizzard

Ari Arad

Co-Founder & President
Arad Productions

Mike DeLaet

Global Head of Digital Gaming
Mattel

Actor headshot photographer, Kirill Kozlov, London 2021

Karla Reyes

Founder & Studio Director
Anima Interactive

Jeff Skelton

Head of Technology Partnerships
Electronic Arts

Annie Belfield

Lead, XP Gaming Partnerships
TikTok

Pitchford_037

Randy Pitchford

Founder
Gearbox Entertainment

Michael Metzger

Partner
Drake Star Partners

Russell Binder

Partner
Striker Entertainment

Danny Bilson

Director
USC Games

Naz Amarchi

SVP & GM Stumble Guys
Scopely

Owen Mahoney

CEO
Nexon

David Reitman

Games Industry Leader
DRC

Why Attend?

GamesBeat events bring together the brightest minds within the gaming industry to share their updates on latest developments, their take on the future of gaming, and provide attendees an opportunity to expand their network.

Networking

Connect with peers, industry influencers, and thought leaders. Share your ideas, collaborate on projects, and build relationships.

Unparalleled Content

Speaker Presentations and Discussions that highlight the latest industry trends and developments, and offer insights from industry thought leaders and experts.

VIP Dinners

Join exclusive side events that offer exclusive opportunities for high-level networking and collaboration.

Session Topics

Call of Duty: A Cultural Phenomenon – How the iconic franchise transcends gaming and shapes pop culture.

The Art of the Deal: Negotiating Strategies for Game Developers and Media Partners – Learn from the experts how to navigate the complex and competitive landscape of dealmaking for games and other media.

From Pixels to Screen: The Challenges and Opportunities of Game Adaptations – Explore the creative and technical aspects of transforming games into movies, TV shows, comics, and more.

Building Beyond: Designing Immersive and Innovative Experiences for the Future – Discover how game developers are pushing the boundaries of technology and storytelling to create new and engaging experiences for players and audiences.

Diversity Matters: How Inclusion and Representation Can Boost Game Culture – Hear from diverse voices in the game industry how they are breaking stereotypes and creating positive change for game culture and society.

The Film-Game Connection: How Movies and Games Influence and Inspire Each Other – Analyze the similarities and differences between films and games, and how they can benefit from each other’s strengths and weaknesses.

AI and Games: How Artificial Intelligence is Transforming the Game Industry – Learn how AI is enhancing game design, development, and distribution, and what are the implications and opportunities for game creators and players.

Who Attends?

GamesBeat events draw in director level and above executives from across the video game industry ecosystem. Here is a sample of notable brands that have participated in previous GamesBeat events.

Venue

The Clive Davis Theater at GRAMMY Museum. Located in L.A. Live
 
800 West Olympic Boulevard

Los Angeles, CA 90015

Sponsors

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